General quarters 3 pdf




















Even a large range of merchant ships has been included. The logs show armament changes, radar changes, changes in AA value and so forth. They show the number of funnels and various other information needed in play, including aircraft, hangars, catapults etc as well as changes or removal of these. Once downloaded and printed out, they can be laminated, then cut out. Or put into plastic sleeves. The cards are of uniform size. The colours have been chosen not only for the identification of rules issues, but also for high visibility and ease of use.

In test games it has been found they are most convenient when used in a pack like cards. Players can quickly look through and if laminated, just use a felt pen to cross off damages etc. Each navy has distinct colours and their flags are displayed. This feature came out of test play when it was found they were far easier to sort out, and store, if the colours for each nation were individually distinctive.

It has been arranged that they will become available on the ODGW web site, but I do not yet have a date. They will be in downloadable Pdf format for a fee yet to be finalised.

This road has been taken because of the extremely high cost of printing. As Pdf downloads the price can be kept low. Players can print out what they want. USN Battleships to Aircraft carriers. US Cruisers. US Destroyers to Destroyer Escorts. US Auxiliaries and Minesweepers. US Submarines. A selection of a wide range of types, size and shape. Battleships to Aircraft carriers. British Destroyers. British Escorts, Minesweepers, Trawlers and Auxiliaries. British Submarines.

German Battleships to Aircraft carriers. Small Navies - Pieter Roos' Homepage. Naval wargames in general, GQ in particular, and a very nice Command and Control system to boot! Revised Attack Factors - and Jimmy Sperling typed them up pdf format Star Shell Rules - Expanded rules for night actions pdf format. Downloadable zip files with details of several naval campaigns which I have run for the NWS over the last few years, including maps, orders of battle, GQ SDS tables, etc.

Note that some of these are quite large and may take a little time to download. Malaya - k : Force Z vs the Japanese off Singapore. User icon An illustration of a person's head and chest.

Sign up Log in. Web icon An illustration of a computer application window Wayback Machine Texts icon An illustration of an open book. Books Video icon An illustration of two cells of a film strip. Video Audio icon An illustration of an audio speaker. Fire control and damage control are the responsibility of subordinates and hence simulated by die rolls so the players can remain focused on tactics, maneuver and damage control priorities.

Combat results are quickly resolved and damage assessed so that the action keeps moving. Battles need only a couple of players and can be completed in a few hours allowing time for multiple engagements or participation in campaigns featuring the fog of war to outwit opponents. Choose between three different levels of aerial operations, from streamlined campaign level rules resolving airstrikes with a few die rolls to detailed tactical air rules integrated with ship movement to optional rules for the air enthusiast.



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