Trump cards always win. Additionally, the single Rook card in the deck beats all other cards. If a player plays the Rook card, they win the trick. Whoever wins the trick leads the next trick. Whoever wins the last trick of the round gets a 20 point bonus. Teams add their scores for the round to their total scores. Whichever team gets to 1, points first wins the game! To learn how to bid and pass at the beginning of each game in Rook, scroll down!
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We use cookies to make wikiHow great. By using our site, you agree to our cookie policy. Cookie Settings. Learn why people trust wikiHow. Download Article Explore this Article parts. Things You'll Need. Related Articles. Article Summary. Part 1. Decide how many points you want to play to. The maximum number of points that can be won by a team each round is For a shorter game, set a limit of around points. For a longer game, go with a limit of 1, points or more.
If you play until points, you could finish the game in 3 rounds. Split into 2 teams with 2 players on each team. You need 4 players to play Rook. Sit so that each person is sitting across from their teammate. If you have less than 4 people, play a different card game like Pig or Blackjack. Shuffle and deal out all the cards. Once the cards are shuffled, 1 person should deal out the cards to each player, 1 by 1, starting with the person to their left.
Place the last card face down in the middle of the table. A Rook deck has more cards than a regular deck, and it contains a special Rook card. If you only have a regular card deck, play a different card game like Hearts instead.
Part 2. Assess the cards in your hand. Ask yourself how many points you think you can win with the cards you were dealt. The more high cards you have, the better chance you have of winning points later on. If you have all low cards, you probably won't win very many points. For example, if 10 out of your 14 cards are high cards a 10 or higher , then you could assume you will probably win a lot of points this round. If all the cards in your hand are a 5 or lower, you don't stand the best chance of winning a lot of points.
Go around and bid on how many points you think your team will get. The person to the left of the dealer bids first. Rook has been in the United States for at least a century. A specially designed card deck was officially introduced by Parker Brothers in There are four suits in this deck: red, green, black, and yellow, and the numbers on the cards range from 1 to The Rook card, featuring the picture of a bird, is a high-point card that can be used as an extra trump.
Rook is a bidding and trick-taking game that should be played with a minimum of four people two pairs. The object of the game is to score as many points as possible with the cards in your hand. The number 14 card is high and 1 is low. There are points that can be won in each hand.
Decide beforehand how many points you would like to play to: It is common to play to 1, points. Partners should sit across from each other. Cut to see who deals first.
The dealer shuffles and then deals all the cards and places the last card face-down on the table. Once the cards are dealt, the bidding can begin. Each person bids, starting with the person to the left of the dealer, and continues bidding until everyone but one person has passed. That person, the winner of the bid, calls trumps. The bidding starts at 70 and increases in increments of 5. You are bidding on the minimum value of points you think you and your partner will score by the end of the game when the last trick is played.
Be careful not to bid too high, because you will lose if you go over the total amount scored by you and your partner. The point of bidding is to win the right to call trumps. Play begins with the player to the left of the dealer. The dealer chooses any card of any suit and plays it down face-up.
Continuing clockwise around the table, players choose and play a card from their hand. Players must follow suit if they are able or play the Rook Bird card. If a player does not have any cards of the lead suit, that player is free to play any card from their hand. Once all players have played a card, the four cards are given to the player who won the trick. The Rook Bird is the highest trump in the game and always wins the trick is which it is played.
If the Rook Bird was not played, the highest card of the trump suit wins. If no trumps were played, the highest card of the lead suit wins. Whoever wins the trick leads in the following trick. Tricks won are placed face down in front the player who won the trick and cannot be reviewed or looked at by any player until after the round is over.
Whoever wins the last trick is given the five nest cards that were set aside and scores any points within. Once all tricks have been taken, teams add up all the points from their captured cards.
Teams then add those points to their total score. If the team that won the bid failed to reach their winning bid, they are awarded no points and instead must subtract the bid amount from their score.
The non-bidding team scores points as normal. If a team reached the score threshold, they win the game. If both teams reach the score threshold simultaneously, the team with more points is the winner. Kentucky West includes all the cards, one through fourteen, from each suit in addition to the Rook. Ones or Aces are the highest in their suit, making the card ranking.
The rook has a different role in this variation and is treated as a zero of the trump suit, meaning it can still be playedat any time as a trump but will lose to any other trump in the game. The point threshold is often set at in this variation. This variations makes it so that each player has an individual score and teams can change round to round.
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